Today was a difficult day in terms of progress; the Remote Desktop client was not functioning at all today, so I had to swing by school in order to get work done.
With that, I managed the rocket arms, which fire outwards based on a radius set by the user's finger and slowly retract back. At first the team was worried about the contact damage being too powerful and able to ward off any and all bullets and enemies, but the arms are actually quite tricky to aim and are more useful to defend against bullets:
I also setup some initial scripting for the boss, the SAUGER. Mr. Sauger currently has three detachable armor pieces that, instead of completely disappearing upon death, drop to the bottom of the screen. The preparation is slight, but should help make something to work with when I start working on boss attack phases.
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