Today was mainly a day for capstone to get the build ready for tomorrow's playtest. Lock and load! And fix up the patrol volumes. I found a nasty bug where the patrol volumes for the insects were placed in such that they all forced their way down the level, but I managed to fix the spawn transform relatively easily.
As for the programming project, I did manage a skydome while waiting on things today (today was extra busy like every other day in the past week), in which we lerp a color from one to another across a skydome model. I also put in a bit of a height modifier so we can change how much sky to see:
It's so much more vibrant now! Just wait until we get clouds!
No comments:
Post a Comment