Sunday, January 17, 2016

Day 7: C++ 1-2-3-4-5...

Yeah, I re-learned today that even the simplest introduction to C++ would be a difficult thing to teach properly. Today was a workshop where I helped introduce people to the wonders (and pitfalls) of Unreal C++, ranging from "don't put anything between the generated header and UCLASS) to spawning Blueprint classes in C++ and forward declarations.

As for actual work, the MasterProjectile is in a workable form! Now I just have to go back and re-do the Shoot Projectile blueprint and the Force wielding that the main character does every now and then. Judging from my progress so far, this Blueprints translation task may finally be coming to a close. That said, we've got a couple of design specifics to finally go off of afterwards! Nothing too large, but they're there!

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