I feel that, like the past days and for a few (weeks) days onward, most of these will start with cleaning.
However! After coming to terms with the fact that the UDP server/client for BrainMaxx may be a bust, I've decided to move forward. By taking the score system I already secretly implemented and the simple persistent data loading of PlayerPrefs, we now have a score and a saved high score from previous sessions:
As for the cleaning? I'm almost there with level loading. After deleting an entire useless folder of 600+ goodies and setting the global game mode to prevent some odd packaging errors while loading, I'm only running into one level's loading error. The mystery continues! I also have to look into why the game fails to import the Blackboard Component for the enemies...
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