Wednesday, March 30, 2016

Day 81: New (Average) Look

Good news! Seems like the producers are managing some builds of their own. In response to presentation feedback, we also setup an averaging tool for the CSV files. Despite the (odd) complaints about the CSV file, the data remains valid, so I designed another function alongside it that would update and average the data every time a new entry was added. The tricky part was averaging FTimespan objects, as the actual Parse method that was used in the Engine was broken. As a result, I made my own!

As for the neurofeedback, we're getting a lot more visual updates, including the banking of the ship that was requested by one of the artists. Prepare for fancy looks!


Sensory overload? Perhaps, but I'd be darned if it didn't look cool.

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