Ugh. This Messaging assignment in our programming class is quite a bit more complex than I give it credit for; I feel like I'm being led along from class to class. I think I've got some progress, but I'm not sure where to put the server in the client...
As for programming? I pulled in a simple blur kernel and a sine wave effect to vary over time, but I'm at the point where I'll definitely need to combine my graphics work with the others' code...wherever it is.
As for capstone, I managed a few fixes here and there, but I'll have to wait out for another playtest. Our character model is finally in the game, though! More to come later on.
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