Friday, April 8, 2016

Day 90: Now Loading

Phew! Today went by so quickly that it's late!

Nonetheless, I made quite the good impression with my action assignment. Seems like the only thing that I was missing was caching the actual Actions datum, so I made sure to do the same for Reactions since I was storing them in a similar manner.

As for capstone? The loading screen was definitely tricky, but I finally figured out how to disable character input and gravity (so they wouldn't fall to their doom) until the preloader Level Loader objects were finished loading. The trickiest part was to not disable these functions if there were only non-preloading Level Loaders or no Level Loaders at all.

Behold! A loading screen placeholder!


We also have some good feedback from our playtesting session that we can work on tomorrow! Like something that's broken and fixable!

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