Tuesday, July 12, 2016

Day 58: Pressing Buttons

Welp, with most of the terrain work being more than complete, I've gotten back to data-driven and input application. Now we can turn things such as outlining, wireframing, and height locking on and off at will and designate slope values for the tiled noise:


As for capstone, the build functions alright; I noticed, however, that the Shipping build crashes with debug text. Very odd observation.

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