Today was an interesting balance of tasks. The main capstone task for the day was to utilize the bridges I created from the past couple of days; this was a bit tricky on damaging the player, but using overlapping events did the trick. Combining it with rotating the direction of the bridge around the z-axis resulted in quite the amazing effect:
As for programming work, I'm almost free of the hashmap assignment! We just had to use the crt debug library to test for memory leaks in our class.
The most interesting part? Game Lab work is in progress! We're mainly working on an environment before receiving the data, unfortunately. Muse is too persnickety when it comes to bluetooth connections and we've still no word on improvements in sending JSON data
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