Days like these, you just want to sit back and relax and not post a thing.
However! Progress was made; applying a radial force to a UDestructibleComponent did indeed induce the gravity-well induced effect we were planning on destructible bridges.
It's like that scene from Poltergeist!
What's next? Still working on Scope. Works a little better, now that I realize that the vector is used on an ordered insertion basis, instead of ordering the hashmap. (shivers)
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